UI/UX

My Lil’ Health Bot┬áis a project I undertook as a part of my university program’s internship course. As My Lil’ Health Bot’s sole UX/UI designer, I was in charge of doing the design research; designing the application all the way from medium fidelity to high fidelity; and illustrating and animating the “cute” visual assets the company was striving for.

Squirrels is a clean, all-in-one place for easy university event discovery, registration, and creation. This group project took about four months, which involved discovering the problem that needed to be addressed; collecting and interpreting data; ideating; creating the low, medium, and some of the high fidelity prototypes; and iterating and reflecting on the results.

I created this video game loadout menu for a user interface challenge, which involved not only visual and accessibility research, but also creating assets and motion effects using Adobe After Effects, Photoshop, and Illustrator. Accessibility research and surveys were also conducted to ensure that the design is accessible to people with colourblindness and nearsightedness.

GenialTask is a simple, no-fuss task management tool to easily create and manage daily tasks, thus increasing productivity. As this project and redesign is just based on a heuristic evaluation, I would not consider this evaluation to be the end-all for this project, but rather more of a supplement or aid.

Note: The GenialTask team (Egor Komarov and Vadym Bigun) did not request me to create this heuristic evaluation and new design for them. This project is solely for personal skill development.